Blox 0.32

Blox 0.32 (named Friday Update 2) was a minor update to the game focused mainly on fixing performance issues and bugs with the world replication model introduced in Blox 0.31.

Additions

 * Added Diamond Block.
 * Added Diamond Ore.

Changes

 * Player loading is now handled by the game, rather than depending on the default Roblox behaviour.
 * Fixed a bug with the main menu where the Blox logo did not animate at startup.
 * Added new possible blocks to show on the Blox logo:
 * Diamond Block
 * Obsidian
 * Wood
 * Sand
 * Gravel
 * Stone
 * Dirt
 * Cobblestone
 * Bedrock
 * Fixed a bug with world replication where the client and server could disagree over the world state when a block was placed under certain timed conditions.
 * Clouds now update at 30fps rather than 60fps, improving performance.
 * Fixed a bug with saplings being unable to grow into trees.
 * Improved the way block and render updates are queued internally, to improve performance with mass block updates.
 * Made Sponge remove fluids instantly, fixing a regression in 0.31 which was implemented to improve performance.
 * Fixed a bug which prevented players from targeting blocks if the camera was above the world height.
 * Fluids now have their own render type, though they still appear as full cubes.

Bugs

 * Attempting to place a block on top of a half slab targeted the wrong face of the block.
 * Attempting to place a block while facing directly upwards can fail.